unrealircd

- supernets unrealircd source & configuration
git clone git://git.acid.vegas/unrealircd.git
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commit 7e584194fac338d622c7f28595520dc81fa91239
parent 4d1788d9a498555dfd5de9c94f947390910af641
Author: acidvegas <acid.vegas@acid.vegas>
Date: Thu, 11 May 2023 23:35:36 -0400

:)

Diffstat:
Minclude/numeric.h | 2+-

1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/numeric.h b/include/numeric.h
@@ -397,7 +397,7 @@
 //#define STR_RPL_STATSCONN		/* 250 */	":Highest connection count: %d (%d clients)"
 #define STR_RPL_STATSCONN		/* 250 */	":Highest connection count: 1000000 (1000000 clients)"
 //#define STR_RPL_LUSERCLIENT		/* 251 */	":There are %d users and %d invisible on %d servers"
-#define STR_RPL_LUSERCLIENT		/* 251 */	":There are 1000000 users and 0 invisible on 100 servers"
+#define STR_RPL_LUSERCLIENT		/* 251 */	":There are 1000000 users and 0 invisible on 5000 servers"
 //#define STR_RPL_LUSEROP			/* 252 */	"%d :operator(s) online"
 #define STR_RPL_LUSEROP			/* 252 */	"5000 :operator(s) online"
 #define STR_RPL_LUSERUNKNOWN		/* 253 */	"%d :unknown connection(s)"