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Unicode_test.ino (4275B)
1 // Created by Bodmer 24th Jan 2017 - Tested in Arduino IDE 1.8.5 esp8266 Core 2.4.0 2 3 // The latest Arduino IDE versions support UTF-8 encoding of Unicode characters 4 // within sketches: 5 // https://playground.arduino.cc/Code/UTF-8 6 7 /* 8 The library expects strings to be in UTF-8 encoded format: 9 https://www.fileformat.info/info/unicode/utf8.htm 10 11 Creating variables needs to be done with care when using character arrays: 12 char c = 'µ'; // Wrong 13 char bad[4] = "5µA"; // Wrong 14 char good[] = "5µA"; // Good 15 String okay = "5µA"; // Good 16 17 This is because UTF-8 characters outside the basic Latin set occupy more than 18 1 byte per character! A 16 bit Unicode character occupies 3 bytes! 19 20 */ 21 22 //==================================================================================== 23 // Libraries 24 //==================================================================================== 25 // Call up the SPIFFS FLASH filing system this is part of the ESP Core 26 27 #include <TFT_eSPI.h> // Hardware-specific library 28 29 TFT_eSPI tft = TFT_eSPI(); // Invoke custom library 30 31 uint16_t bg = TFT_BLACK; 32 uint16_t fg = TFT_WHITE; 33 34 35 //==================================================================================== 36 // Setup 37 //==================================================================================== 38 void setup() 39 { 40 Serial.begin(115200); // Used for messages and the C array generator 41 42 Serial.println("NodeMCU vlw font test!"); 43 44 if (!SPIFFS.begin()) { 45 Serial.println("SPIFFS initialisation failed!"); 46 while (1) yield(); // Stay here twiddling thumbs waiting 47 } 48 Serial.println("\r\nInitialisation done."); 49 50 listFiles(); // Lists the files so you can see what is in the SPIFFS 51 52 tft.begin(); 53 tft.setRotation(0); // portrait 54 55 fg = TFT_WHITE; 56 bg = TFT_BLACK; 57 } 58 59 //==================================================================================== 60 // Loop 61 //==================================================================================== 62 void loop() 63 { 64 tft.setTextColor(fg, bg); 65 66 //---------------------------------------------------------------------------- 67 // Anti-aliased font test 68 69 String test1 = "Hello World"; 70 71 // Load a smooth font from SPIFFS 72 tft.loadFont("Final-Frontier-28"); 73 74 tft.setRotation(0); 75 76 // Show all characters on screen with 2 second (2000ms) delay between screens 77 tft.showFont(2000); // Note: This function moves the cursor position! 78 79 tft.fillScreen(bg); 80 tft.setCursor(0,0); 81 82 tft.println(test1); 83 84 // Remove font parameters from memory to recover RAM 85 tft.unloadFont(); 86 87 delay(2000); 88 89 //---------------------------------------------------------------------------- 90 // We can have any random mix of characters in the font 91 92 String test2 = "仝倀"; // Unicodes 0x4EDD, 0x5000 93 94 tft.loadFont("Unicode-Test-72"); 95 96 tft.setRotation(1); 97 98 // Show all characters on screen with 2 second (2000ms) delay between screens 99 tft.showFont(2000); // Note: This function moves the cursor position! 100 101 tft.fillScreen(bg); 102 tft.setCursor(0,0); 103 104 tft.setTextColor(TFT_CYAN, bg); 105 tft.println(test2); 106 107 tft.setTextColor(TFT_YELLOW, bg); 108 tft.println("12:00pm"); 109 110 tft.setTextColor(TFT_MAGENTA, bg); 111 tft.println("1000Ω"); 112 113 // Remove font parameters from memory to recover RAM 114 tft.unloadFont(); 115 116 delay(2000); 117 118 //---------------------------------------------------------------------------- 119 // Latin and Hiragana font mix 120 121 String test3 = "こんにちは"; 122 123 tft.loadFont("Latin-Hiragana-24"); 124 125 tft.setRotation(0); 126 127 // Show all characters on screen with 2 second (2000ms) delay between screens 128 tft.showFont(2000); // Note: This function moves the cursor position! 129 130 tft.fillScreen(bg); 131 tft.setTextColor(TFT_GREEN, bg); 132 tft.setCursor(0,0); 133 134 tft.println("Konnichiwa"); 135 tft.println(test3); 136 tft.println(); 137 tft.println("Sayonara"); 138 tft.println("さようなら"); // Sayonara 139 140 // Remove font parameters from memory to recover RAM 141 tft.unloadFont(); 142 143 delay(2000); 144 // 145 //---------------------------------------------------------------------------- 146 } 147 //==================================================================================== 148