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Setup9_ST7735_Overlap.h (2425B)
1 // See SetupX_Template.h for all options available 2 #define USER_SETUP_ID 9 3 4 #define ST7735_DRIVER 5 6 7 #define TFT_WIDTH 128 8 #define TFT_HEIGHT 160 9 10 11 #define ST7735_REDTAB 12 13 // For ST7735, ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display 14 // Try ONE option at a time to find the correct colour order for your display 15 16 // #define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue 17 // #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red 18 19 // Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact 20 // but saves pins for other functions. It is best not to connect MISO as some displays 21 // do not tristate that line when chip select is high! 22 // Note: Only one SPI device can share the FLASH SPI lines, so a SPI touch controller 23 // cannot be connected as well to the same SPI signals. 24 // On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode 25 // On NodeMCU V3 S0 =MISO, S1 =MOSI, S2 =SCLK 26 // In ESP8266 overlap mode the following must be defined 27 #define TFT_SPI_OVERLAP 28 29 // In ESP8266 overlap mode the TFT chip select MUST connect to pin D3 30 #define TFT_CS PIN_D3 31 #define TFT_DC PIN_D5 // Data Command control pin 32 #define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line) 33 //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V 34 35 36 37 38 #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH 39 #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters 40 #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters 41 #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm 42 #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:. 43 #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. 44 //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT 45 #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts 46 47 #define SMOOTH_FONT 48 49 50 // #define SPI_FREQUENCY 20000000 51 #define SPI_FREQUENCY 27000000 52 53 #define SPI_TOUCH_FREQUENCY 2500000 54 55 56 // #define SUPPORT_TRANSACTIONS