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Setup28_RPi_ST7796_ESP8266.h (4843B)

      1 //                            USER DEFINED SETTINGS
      2 //   Set driver type, fonts to be loaded, pins used and SPI control method etc
      3 //
      4 //   See the User_Setup_Select.h file if you wish to be able to define multiple
      5 //   setups and then easily select which setup file is used by the compiler.
      6 //
      7 //   If this file is edited correctly then all the library example sketches should
      8 //   run without the need to make any more changes for a particular hardware setup!
      9 #define USER_SETUP_ID 28
     10 
     11 // ##################################################################################
     12 //
     13 // Section 0. Call up the right driver file and any options for it
     14 //
     15 // ##################################################################################
     16 
     17 // Display type -  only define if RPi display
     18 #define RPI_DISPLAY_TYPE
     19 
     20 // Only define one driver
     21 #define ST7796_DRIVER
     22 
     23 // ##################################################################################
     24 //
     25 // Section 1. Define the pins that are used to interface with the display here
     26 //
     27 // ##################################################################################
     28 
     29 // >>>> EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP   <<<<
     30 
     31 // These are the recommended default
     32 
     33 // Avoid PIN_D8 as this will prevent upload if display pulls the pin high at boot
     34 
     35 // For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
     36 #define TFT_CS   PIN_D2  // Chip select control pin D2
     37 #define TFT_DC   PIN_D3  // Data Command control pin
     38 #define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
     39 //#define TFT_RST  -1  // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
     40 
     41 #define TOUCH_CS PIN_D1     // Chip select pin (T_CS) of touch screen
     42 
     43 // ##################################################################################
     44 //
     45 // Section 2. Not used for ESP32
     46 //
     47 // ##################################################################################
     48 
     49 
     50 // ##################################################################################
     51 //
     52 // Section 3. Define the fonts that are to be used here
     53 //
     54 // ##################################################################################
     55 
     56 // Comment out the #defines below with // to stop that font being loaded
     57 // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
     58 // normally necessary. If all fonts are loaded the extra FLASH space required is
     59 // about 17Kbytes. To save FLASH space only enable the fonts you need!
     60 
     61 #define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
     62 #define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
     63 #define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
     64 #define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
     65 #define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
     66 #define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
     67 //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
     68 #define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
     69 
     70 // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
     71 // this will save ~20kbytes of FLASH
     72 #define SMOOTH_FONT
     73 
     74 // ##################################################################################
     75 //
     76 // Section 4. Not used
     77 //
     78 // ##################################################################################
     79 
     80 
     81 // ##################################################################################
     82 //
     83 // Section 5. Other options
     84 //
     85 // ##################################################################################
     86 
     87 // Define the SPI clock frequency, this affects the graphics rendering speed. Too
     88 // fast and the TFT driver will not keep up and display corruption appears.
     89 // With an RPi ST7796 MH4.0 display 80MHz is OK for ESP32, 40MHz maximum for ESP8266
     90 
     91 // #define SPI_FREQUENCY  20000000
     92    #define SPI_FREQUENCY  40000000
     93 
     94 #define SPI_TOUCH_FREQUENCY  2500000
     95 
     96 // Comment out the following #define if "SPI Transactions" do not need to be
     97 // supported. When commented out the code size will be smaller and sketches will
     98 // run slightly faster, so leave it commented out unless you need it!
     99 
    100 // Transaction support is needed to work with SD library but not needed with TFT_SdFat
    101 // Transaction support is required if other SPI devices are connected.
    102 
    103 // Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
    104 // so changing it here has no effect
    105 
    106 #define SUPPORT_TRANSACTIONS