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lv_btnmatrix.h (8927B)
1 /** 2 * @file lv_btnmatrix.h 3 * 4 */ 5 6 #ifndef LV_BTNMATRIX_H 7 #define LV_BTNMATRIX_H 8 9 #ifdef __cplusplus 10 extern "C" { 11 #endif 12 13 /********************* 14 * INCLUDES 15 *********************/ 16 #include "../lv_conf_internal.h" 17 18 #if LV_USE_BTNMATRIX != 0 19 20 #include "../core/lv_obj.h" 21 22 /********************* 23 * DEFINES 24 *********************/ 25 #define LV_BTNMATRIX_BTN_NONE 0xFFFF 26 LV_EXPORT_CONST_INT(LV_BTNMATRIX_BTN_NONE); 27 28 /********************** 29 * TYPEDEFS 30 **********************/ 31 32 /** Type to store button control bits (disabled, hidden etc.) 33 * The first 3 bits are used to store the width*/ 34 enum { 35 _LV_BTNMATRIX_WIDTH = 0x0007, /**< Reserved to stire the size units*/ 36 LV_BTNMATRIX_CTRL_HIDDEN = 0x0008, /**< Button hidden*/ 37 LV_BTNMATRIX_CTRL_NO_REPEAT = 0x0010, /**< Do not repeat press this button.*/ 38 LV_BTNMATRIX_CTRL_DISABLED = 0x0020, /**< Disable this button.*/ 39 LV_BTNMATRIX_CTRL_CHECKABLE = 0x0040, /**< The button can be toggled.*/ 40 LV_BTNMATRIX_CTRL_CHECKED = 0x0080, /**< Button is currently toggled (e.g. checked).*/ 41 LV_BTNMATRIX_CTRL_CLICK_TRIG = 0x0100, /**< 1: Send LV_EVENT_VALUE_CHANGE on CLICK, 0: Send LV_EVENT_VALUE_CHANGE on PRESS*/ 42 LV_BTNMATRIX_CTRL_POPOVER = 0x0200, /**< Show a popover when pressing this key*/ 43 LV_BTNMATRIX_CTRL_RECOLOR = 0x1000, /**< Enable text recoloring with `#color`*/ 44 _LV_BTNMATRIX_CTRL_RESERVED = 0x2000, /**< Reserved for later use*/ 45 LV_BTNMATRIX_CTRL_CUSTOM_1 = 0x4000, /**< Custom free to use flag*/ 46 LV_BTNMATRIX_CTRL_CUSTOM_2 = 0x8000, /**< Custom free to use flag*/ 47 }; 48 49 typedef uint16_t lv_btnmatrix_ctrl_t; 50 51 typedef bool (*lv_btnmatrix_btn_draw_cb_t)(lv_obj_t * btnm, uint32_t btn_id, const lv_area_t * draw_area, 52 const lv_area_t * clip_area); 53 54 /*Data of button matrix*/ 55 typedef struct { 56 lv_obj_t obj; 57 const char ** map_p; /*Pointer to the current map*/ 58 lv_area_t * button_areas; /*Array of areas of buttons*/ 59 lv_btnmatrix_ctrl_t * ctrl_bits; /*Array of control bytes*/ 60 uint16_t btn_cnt; /*Number of button in 'map_p'(Handled by the library)*/ 61 uint16_t row_cnt; /*Number of rows in 'map_p'(Handled by the library)*/ 62 uint16_t btn_id_sel; /*Index of the active button (being pressed/released etc) or LV_BTNMATRIX_BTN_NONE*/ 63 uint8_t one_check : 1; /*Single button toggled at once*/ 64 } lv_btnmatrix_t; 65 66 extern const lv_obj_class_t lv_btnmatrix_class; 67 68 /** 69 * `type` field in `lv_obj_draw_part_dsc_t` if `class_p = lv_btnmatrix_class` 70 * Used in `LV_EVENT_DRAW_PART_BEGIN` and `LV_EVENT_DRAW_PART_END` 71 */ 72 typedef enum { 73 LV_BTNMATRIX_DRAW_PART_BTN, /**< The rectangle and label of buttons*/ 74 } lv_btnmatrix_draw_part_type_t; 75 76 /********************** 77 * GLOBAL PROTOTYPES 78 **********************/ 79 80 /** 81 * Create a button matrix object 82 * @param parent pointer to an object, it will be the parent of the new button matrix 83 * @return pointer to the created button matrix 84 */ 85 lv_obj_t * lv_btnmatrix_create(lv_obj_t * parent); 86 87 /*===================== 88 * Setter functions 89 *====================*/ 90 91 /** 92 * Set a new map. Buttons will be created/deleted according to the map. The 93 * button matrix keeps a reference to the map and so the string array must not 94 * be deallocated during the life of the matrix. 95 * @param obj pointer to a button matrix object 96 * @param map pointer a string array. The last string has to be: "". Use "\n" to make a line break. 97 */ 98 void lv_btnmatrix_set_map(lv_obj_t * obj, const char * map[]); 99 100 /** 101 * Set the button control map (hidden, disabled etc.) for a button matrix. 102 * The control map array will be copied and so may be deallocated after this 103 * function returns. 104 * @param obj pointer to a button matrix object 105 * @param ctrl_map pointer to an array of `lv_btn_ctrl_t` control bytes. The 106 * length of the array and position of the elements must match 107 * the number and order of the individual buttons (i.e. excludes 108 * newline entries). 109 * An element of the map should look like e.g.: 110 * `ctrl_map[0] = width | LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_TGL_ENABLE` 111 */ 112 void lv_btnmatrix_set_ctrl_map(lv_obj_t * obj, const lv_btnmatrix_ctrl_t ctrl_map[]); 113 114 /** 115 * Set the selected buttons 116 * @param obj pointer to button matrix object 117 * @param btn_id 0 based index of the button to modify. (Not counting new lines) 118 */ 119 void lv_btnmatrix_set_selected_btn(lv_obj_t * obj, uint16_t btn_id); 120 121 /** 122 * Set the attributes of a button of the button matrix 123 * @param obj pointer to button matrix object 124 * @param btn_id 0 based index of the button to modify. (Not counting new lines) 125 * @param ctrl OR-ed attributs. E.g. `LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_CHECKABLE` 126 */ 127 void lv_btnmatrix_set_btn_ctrl(lv_obj_t * obj, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); 128 129 /** 130 * Clear the attributes of a button of the button matrix 131 * @param obj pointer to button matrix object 132 * @param btn_id 0 based index of the button to modify. (Not counting new lines) 133 * @param ctrl OR-ed attributs. E.g. `LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_CHECKABLE` 134 */ 135 void lv_btnmatrix_clear_btn_ctrl(lv_obj_t * obj, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); 136 137 /** 138 * Set attributes of all buttons of a button matrix 139 * @param obj pointer to a button matrix object 140 * @param ctrl attribute(s) to set from `lv_btnmatrix_ctrl_t`. Values can be ORed. 141 */ 142 void lv_btnmatrix_set_btn_ctrl_all(lv_obj_t * obj, lv_btnmatrix_ctrl_t ctrl); 143 144 /** 145 * Clear the attributes of all buttons of a button matrix 146 * @param obj pointer to a button matrix object 147 * @param ctrl attribute(s) to set from `lv_btnmatrix_ctrl_t`. Values can be ORed. 148 * @param en true: set the attributes; false: clear the attributes 149 */ 150 void lv_btnmatrix_clear_btn_ctrl_all(lv_obj_t * obj, lv_btnmatrix_ctrl_t ctrl); 151 152 /** 153 * Set a single button's relative width. 154 * This method will cause the matrix be regenerated and is a relatively 155 * expensive operation. It is recommended that initial width be specified using 156 * `lv_btnmatrix_set_ctrl_map` and this method only be used for dynamic changes. 157 * @param obj pointer to button matrix object 158 * @param btn_id 0 based index of the button to modify. 159 * @param width relative width compared to the buttons in the same row. [1..7] 160 */ 161 void lv_btnmatrix_set_btn_width(lv_obj_t * obj, uint16_t btn_id, uint8_t width); 162 163 /** 164 * Make the button matrix like a selector widget (only one button may be checked at a time). 165 * `LV_BTNMATRIX_CTRL_CHECKABLE` must be enabled on the buttons to be selected using 166 * `lv_btnmatrix_set_ctrl()` or `lv_btnmatrix_set_btn_ctrl_all()`. 167 * @param obj pointer to a button matrix object 168 * @param en whether "one check" mode is enabled 169 */ 170 void lv_btnmatrix_set_one_checked(lv_obj_t * obj, bool en); 171 172 /*===================== 173 * Getter functions 174 *====================*/ 175 176 /** 177 * Get the current map of a button matrix 178 * @param obj pointer to a button matrix object 179 * @return the current map 180 */ 181 const char ** lv_btnmatrix_get_map(const lv_obj_t * obj); 182 183 /** 184 * Get the index of the lastly "activated" button by the user (pressed, released, focused etc) 185 * Useful in the `event_cb` to get the text of the button, check if hidden etc. 186 * @param obj pointer to button matrix object 187 * @return index of the last released button (LV_BTNMATRIX_BTN_NONE: if unset) 188 */ 189 uint16_t lv_btnmatrix_get_selected_btn(const lv_obj_t * obj); 190 191 /** 192 * Get the button's text 193 * @param obj pointer to button matrix object 194 * @param btn_id the index a button not counting new line characters. 195 * @return text of btn_index` button 196 */ 197 const char * lv_btnmatrix_get_btn_text(const lv_obj_t * obj, uint16_t btn_id); 198 199 /** 200 * Get the whether a control value is enabled or disabled for button of a button matrix 201 * @param obj pointer to a button matrix object 202 * @param btn_id the index of a button not counting new line characters. 203 * @param ctrl control values to check (ORed value can be used) 204 * @return true: the control attribute is enabled false: disabled 205 */ 206 bool lv_btnmatrix_has_btn_ctrl(lv_obj_t * obj, uint16_t btn_id, lv_btnmatrix_ctrl_t ctrl); 207 208 /** 209 * Tell whether "one check" mode is enabled or not. 210 * @param obj Button matrix object 211 * @return true: "one check" mode is enabled; false: disabled 212 */ 213 bool lv_btnmatrix_get_one_checked(const lv_obj_t * obj); 214 215 /********************** 216 * MACROS 217 **********************/ 218 219 #endif /*LV_USE_BTNMATRIX*/ 220 221 #ifdef __cplusplus 222 } /*extern "C"*/ 223 #endif 224 225 #endif /*LV_BTNMATRIX_H*/