acid-drop

- Hacking the planet from a LilyGo T-Deck using custom firmware
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lv_conf_cmsis.h (20675B)

      1 /**
      2  * @file lv_conf.h
      3  * Configuration file for v8.3.0-dev
      4  */
      5 
      6 /* clang-format off */
      7 #if 1 /*Set it to "1" to enable content*/
      8 
      9 #ifndef LV_CONF_H
     10 #define LV_CONF_H
     11 
     12 #include <stdint.h>
     13 #include "RTE_Components.h"
     14 
     15 /*====================
     16    COLOR SETTINGS
     17  *====================*/
     18 
     19 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
     20 #define LV_COLOR_DEPTH 16
     21 
     22 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
     23 #define LV_COLOR_16_SWAP 0
     24 
     25 /*Enable more complex drawing routines to manage screens transparency.
     26  *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
     27  *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
     28 #define LV_COLOR_SCREEN_TRANSP 0
     29 
     30 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
     31  * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
     32 #define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
     33 
     34 /*Images pixels with this color will not be drawn if they are chroma keyed)*/
     35 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
     36 
     37 /*=========================
     38    MEMORY SETTINGS
     39  *=========================*/
     40 
     41 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
     42 #define LV_MEM_CUSTOM 0
     43 #if LV_MEM_CUSTOM == 0
     44     /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
     45     #define LV_MEM_SIZE (48U * 1024U)          /*[bytes]*/
     46 
     47     /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
     48     #define LV_MEM_ADR 0     /*0: unused*/
     49     /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
     50     #if LV_MEM_ADR == 0
     51         //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
     52         //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
     53     #endif
     54 
     55 #else       /*LV_MEM_CUSTOM*/
     56     #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
     57     #define LV_MEM_CUSTOM_ALLOC   malloc
     58     #define LV_MEM_CUSTOM_FREE    free
     59     #define LV_MEM_CUSTOM_REALLOC realloc
     60 #endif     /*LV_MEM_CUSTOM*/
     61 
     62 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
     63  *You will see an error log message if there wasn't enough buffers. */
     64 #define LV_MEM_BUF_MAX_NUM 16
     65 
     66 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
     67 #define LV_MEMCPY_MEMSET_STD 0
     68 
     69 /*====================
     70    HAL SETTINGS
     71  *====================*/
     72 
     73 /*Default display refresh period. LVG will redraw changed areas with this period time*/
     74 #define LV_DISP_DEF_REFR_PERIOD 30      /*[ms]*/
     75 
     76 /*Input device read period in milliseconds*/
     77 #define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
     78 
     79 /*Use a custom tick source that tells the elapsed time in milliseconds.
     80  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
     81 #ifdef __PERF_COUNTER__
     82     #define LV_TICK_CUSTOM 1
     83     #if LV_TICK_CUSTOM
     84         extern uint32_t SystemCoreClock;
     85         #define LV_TICK_CUSTOM_INCLUDE              "perf_counter.h"
     86 
     87         #if __PER_COUNTER_VER__ < 10902ul
     88             #define LV_TICK_CUSTOM_SYS_TIME_EXPR    ((uint32_t)get_system_ticks() / (SystemCoreClock / 1000ul))
     89         #else
     90             #define LV_TICK_CUSTOM_SYS_TIME_EXPR    get_system_ms()
     91         #endif
     92     #endif   /*LV_TICK_CUSTOM*/
     93 #else
     94     #define LV_TICK_CUSTOM 0
     95     #if LV_TICK_CUSTOM
     96         #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
     97         #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
     98     #endif   /*LV_TICK_CUSTOM*/
     99 #endif       /*__PERF_COUNTER__*/
    100 
    101 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
    102  *(Not so important, you can adjust it to modify default sizes and spaces)*/
    103 #define LV_DPI_DEF 130     /*[px/inch]*/
    104 
    105 /*=======================
    106  * FEATURE CONFIGURATION
    107  *=======================*/
    108 
    109 /*-------------
    110  * Drawing
    111  *-----------*/
    112 
    113 /*Enable complex draw engine.
    114  *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
    115 #define LV_DRAW_COMPLEX 1
    116 #if LV_DRAW_COMPLEX != 0
    117 
    118     /*Allow buffering some shadow calculation.
    119     *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
    120     *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
    121     #define LV_SHADOW_CACHE_SIZE 0
    122 
    123     /* Set number of maximally cached circle data.
    124     * The circumference of 1/4 circle are saved for anti-aliasing
    125     * radius * 4 bytes are used per circle (the most often used radiuses are saved)
    126     * 0: to disable caching */
    127     #define LV_CIRCLE_CACHE_SIZE 4
    128 #endif /*LV_DRAW_COMPLEX*/
    129 
    130 /*Default image cache size. Image caching keeps the images opened.
    131  *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
    132  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
    133  *However the opened images might consume additional RAM.
    134  *0: to disable caching*/
    135 #define LV_IMG_CACHE_DEF_SIZE   0
    136 
    137 /*Number of stops allowed per gradient. Increase this to allow more stops.
    138  *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
    139 #define LV_GRADIENT_MAX_STOPS       2
    140 
    141 /*Default gradient buffer size.
    142  *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
    143  *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
    144  *If the cache is too small the map will be allocated only while it's required for the drawing.
    145  *0 mean no caching.*/
    146 #define LV_GRAD_CACHE_DEF_SIZE      0
    147 
    148 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
    149  *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
    150  *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
    151 #define LV_DITHER_GRADIENT      0
    152 #if LV_DITHER_GRADIENT
    153     /*Add support for error diffusion dithering.
    154      *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
    155      *The increase in memory consumption is (24 bits * object's width)*/
    156     #define LV_DITHER_ERROR_DIFFUSION   0
    157 #endif
    158 
    159 /*Maximum buffer size to allocate for rotation.
    160  *Only used if software rotation is enabled in the display driver.*/
    161 #define LV_DISP_ROT_MAX_BUF (10*1024)
    162 
    163 /*-------------
    164  * GPU
    165  *-----------*/
    166 
    167 /*Use STM32's DMA2D (aka Chrom Art) GPU*/
    168 #if LV_USE_GPU_STM32_DMA2D
    169     /*Must be defined to include path of CMSIS header of target processor
    170     e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
    171     #define LV_GPU_DMA2D_CMSIS_INCLUDE
    172 #endif
    173 
    174 /*Use NXP's PXP GPU iMX RTxxx platforms*/
    175 #if LV_USE_GPU_NXP_PXP
    176     /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
    177     *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
    178     *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
    179     *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
    180     */
    181     #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
    182 #endif
    183 
    184 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
    185 
    186 /*Use SDL renderer API*/
    187 #define LV_USE_GPU_SDL 0
    188 #if LV_USE_GPU_SDL
    189     #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
    190     /*Texture cache size, 8MB by default*/
    191     #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
    192     /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
    193     #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
    194 #endif
    195 
    196 /*-------------
    197  * Logging
    198  *-----------*/
    199 
    200 /*Enable the log module*/
    201 #define LV_USE_LOG 0
    202 #if LV_USE_LOG
    203 
    204     /*How important log should be added:
    205     *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
    206     *LV_LOG_LEVEL_INFO        Log important events
    207     *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
    208     *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
    209     *LV_LOG_LEVEL_USER        Only logs added by the user
    210     *LV_LOG_LEVEL_NONE        Do not log anything*/
    211     #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
    212 
    213     /*1: Print the log with 'printf';
    214     *0: User need to register a callback with `lv_log_register_print_cb()`*/
    215     #define LV_LOG_PRINTF 0
    216 
    217     /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
    218     #define LV_LOG_TRACE_MEM        1
    219     #define LV_LOG_TRACE_TIMER      1
    220     #define LV_LOG_TRACE_INDEV      1
    221     #define LV_LOG_TRACE_DISP_REFR  1
    222     #define LV_LOG_TRACE_EVENT      1
    223     #define LV_LOG_TRACE_OBJ_CREATE 1
    224     #define LV_LOG_TRACE_LAYOUT     1
    225     #define LV_LOG_TRACE_ANIM       1
    226 
    227 #endif  /*LV_USE_LOG*/
    228 
    229 /*-------------
    230  * Asserts
    231  *-----------*/
    232 
    233 /*Enable asserts if an operation is failed or an invalid data is found.
    234  *If LV_USE_LOG is enabled an error message will be printed on failure*/
    235 #define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
    236 #define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
    237 #define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
    238 #define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
    239 #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
    240 
    241 /*Add a custom handler when assert happens e.g. to restart the MCU*/
    242 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
    243 #define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
    244 
    245 /*-------------
    246  * Others
    247  *-----------*/
    248 
    249 /*1: Show CPU usage and FPS count*/
    250 #define LV_USE_PERF_MONITOR 0
    251 #if LV_USE_PERF_MONITOR
    252     #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
    253 #endif
    254 
    255 /*1: Show the used memory and the memory fragmentation
    256  * Requires LV_MEM_CUSTOM = 0*/
    257 #define LV_USE_MEM_MONITOR 0
    258 #if LV_USE_MEM_MONITOR
    259     #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
    260 #endif
    261 
    262 /*1: Draw random colored rectangles over the redrawn areas*/
    263 #define LV_USE_REFR_DEBUG 0
    264 
    265 /*Change the built in (v)snprintf functions*/
    266 #define LV_SPRINTF_CUSTOM 0
    267 #if LV_SPRINTF_CUSTOM
    268     #define LV_SPRINTF_INCLUDE <stdio.h>
    269     #define lv_snprintf  snprintf
    270     #define lv_vsnprintf vsnprintf
    271 #else   /*LV_SPRINTF_CUSTOM*/
    272     #define LV_SPRINTF_USE_FLOAT 0
    273 #endif  /*LV_SPRINTF_CUSTOM*/
    274 
    275 #define LV_USE_USER_DATA 1
    276 
    277 /*Garbage Collector settings
    278  *Used if lvgl is bound to higher level language and the memory is managed by that language*/
    279 #define LV_ENABLE_GC 0
    280 #if LV_ENABLE_GC != 0
    281     #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
    282 #endif /*LV_ENABLE_GC*/
    283 
    284 /*=====================
    285  *  COMPILER SETTINGS
    286  *====================*/
    287 
    288 /*For big endian systems set to 1*/
    289 #define LV_BIG_ENDIAN_SYSTEM 0
    290 
    291 /*Define a custom attribute to `lv_tick_inc` function*/
    292 #define LV_ATTRIBUTE_TICK_INC
    293 
    294 /*Define a custom attribute to `lv_timer_handler` function*/
    295 #define LV_ATTRIBUTE_TIMER_HANDLER
    296 
    297 /*Define a custom attribute to `lv_disp_flush_ready` function*/
    298 #define LV_ATTRIBUTE_FLUSH_READY
    299 
    300 /*Required alignment size for buffers*/
    301 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
    302 
    303 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
    304  * E.g. __attribute__((aligned(4)))*/
    305 #define LV_ATTRIBUTE_MEM_ALIGN      __attribute__((aligned(4)))
    306 
    307 /*Attribute to mark large constant arrays for example font's bitmaps*/
    308 #define LV_ATTRIBUTE_LARGE_CONST
    309 
    310 /*Compiler prefix for a big array declaration in RAM*/
    311 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
    312 
    313 /*Place performance critical functions into a faster memory (e.g RAM)*/
    314 #define LV_ATTRIBUTE_FAST_MEM
    315 
    316 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
    317 #define LV_ATTRIBUTE_DMA
    318 
    319 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
    320  *should also appear on LVGL binding API such as Micropython.*/
    321 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
    322 
    323 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
    324 #define LV_USE_LARGE_COORD 0
    325 
    326 /*==================
    327  *   FONT USAGE
    328  *===================*/
    329 
    330 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
    331  *https://fonts.google.com/specimen/Montserrat*/
    332 #define LV_FONT_MONTSERRAT_8  0
    333 #define LV_FONT_MONTSERRAT_10 0
    334 #define LV_FONT_MONTSERRAT_12 0
    335 #define LV_FONT_MONTSERRAT_14 1
    336 #define LV_FONT_MONTSERRAT_16 0
    337 #define LV_FONT_MONTSERRAT_18 0
    338 #define LV_FONT_MONTSERRAT_20 0
    339 #define LV_FONT_MONTSERRAT_22 0
    340 #define LV_FONT_MONTSERRAT_24 0
    341 #define LV_FONT_MONTSERRAT_26 0
    342 #define LV_FONT_MONTSERRAT_28 0
    343 #define LV_FONT_MONTSERRAT_30 0
    344 #define LV_FONT_MONTSERRAT_32 0
    345 #define LV_FONT_MONTSERRAT_34 0
    346 #define LV_FONT_MONTSERRAT_36 0
    347 #define LV_FONT_MONTSERRAT_38 0
    348 #define LV_FONT_MONTSERRAT_40 0
    349 #define LV_FONT_MONTSERRAT_42 0
    350 #define LV_FONT_MONTSERRAT_44 0
    351 #define LV_FONT_MONTSERRAT_46 0
    352 #define LV_FONT_MONTSERRAT_48 0
    353 
    354 /*Demonstrate special features*/
    355 #define LV_FONT_MONTSERRAT_12_SUBPX      0
    356 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
    357 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
    358 #define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
    359 
    360 /*Pixel perfect monospace fonts*/
    361 #define LV_FONT_UNSCII_8  0
    362 #define LV_FONT_UNSCII_16 0
    363 
    364 /*Optionally declare custom fonts here.
    365  *You can use these fonts as default font too and they will be available globally.
    366  *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
    367 #define LV_FONT_CUSTOM_DECLARE
    368 
    369 /*Always set a default font*/
    370 #define LV_FONT_DEFAULT &lv_font_montserrat_14
    371 
    372 /*Enable handling large font and/or fonts with a lot of characters.
    373  *The limit depends on the font size, font face and bpp.
    374  *Compiler error will be triggered if a font needs it.*/
    375 #define LV_FONT_FMT_TXT_LARGE 0
    376 
    377 /*Enables/disables support for compressed fonts.*/
    378 #define LV_USE_FONT_COMPRESSED 0
    379 
    380 /*Enable subpixel rendering*/
    381 #define LV_USE_FONT_SUBPX 0
    382 #if LV_USE_FONT_SUBPX
    383     /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
    384     #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
    385 #endif
    386 
    387 /*=================
    388  *  TEXT SETTINGS
    389  *=================*/
    390 
    391 /**
    392  * Select a character encoding for strings.
    393  * Your IDE or editor should have the same character encoding
    394  * - LV_TXT_ENC_UTF8
    395  * - LV_TXT_ENC_ASCII
    396  */
    397 #define LV_TXT_ENC LV_TXT_ENC_UTF8
    398 
    399 /*Can break (wrap) texts on these chars*/
    400 #define LV_TXT_BREAK_CHARS " ,.;:-_"
    401 
    402 /*If a word is at least this long, will break wherever "prettiest"
    403  *To disable, set to a value <= 0*/
    404 #define LV_TXT_LINE_BREAK_LONG_LEN 0
    405 
    406 /*Minimum number of characters in a long word to put on a line before a break.
    407  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
    408 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
    409 
    410 /*Minimum number of characters in a long word to put on a line after a break.
    411  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
    412 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
    413 
    414 /*The control character to use for signalling text recoloring.*/
    415 #define LV_TXT_COLOR_CMD "#"
    416 
    417 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
    418  *The direction will be processed according to the Unicode Bidirectional Algorithm:
    419  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
    420 #define LV_USE_BIDI 0
    421 #if LV_USE_BIDI
    422     /*Set the default direction. Supported values:
    423     *`LV_BASE_DIR_LTR` Left-to-Right
    424     *`LV_BASE_DIR_RTL` Right-to-Left
    425     *`LV_BASE_DIR_AUTO` detect texts base direction*/
    426     #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
    427 #endif
    428 
    429 /*Enable Arabic/Persian processing
    430  *In these languages characters should be replaced with an other form based on their position in the text*/
    431 #define LV_USE_ARABIC_PERSIAN_CHARS 0
    432 
    433 /*==================
    434  *  WIDGET USAGE
    435  *================*/
    436 
    437 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
    438 
    439 #define LV_USE_ARC        1
    440 
    441 #define LV_USE_ANIMIMG    1
    442 
    443 #define LV_USE_BAR        1
    444 
    445 #define LV_USE_BTN        1
    446 
    447 #define LV_USE_BTNMATRIX  1
    448 
    449 #define LV_USE_CANVAS     1
    450 
    451 #define LV_USE_CHECKBOX   1
    452 
    453 #define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
    454 
    455 #define LV_USE_IMG        1   /*Requires: lv_label*/
    456 
    457 #define LV_USE_LABEL      1
    458 #if LV_USE_LABEL
    459     #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
    460     #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
    461 #endif
    462 
    463 #define LV_USE_LINE       1
    464 
    465 #define LV_USE_ROLLER     1   /*Requires: lv_label*/
    466 #if LV_USE_ROLLER
    467     #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
    468 #endif
    469 
    470 #define LV_USE_SLIDER     1   /*Requires: lv_bar*/
    471 
    472 #define LV_USE_SWITCH     1
    473 
    474 #define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
    475 #if LV_USE_TEXTAREA != 0
    476     #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
    477 #endif
    478 
    479 #define LV_USE_TABLE      1
    480 
    481 /*==================
    482  * EXTRA COMPONENTS
    483  *==================*/
    484 
    485 /*-----------
    486  * Widgets
    487  *----------*/
    488 #define LV_USE_CALENDAR   1
    489 #if LV_USE_CALENDAR
    490     #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
    491     #if LV_CALENDAR_WEEK_STARTS_MONDAY
    492         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
    493     #else
    494         #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
    495     #endif
    496 
    497     #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
    498     #define LV_USE_CALENDAR_HEADER_ARROW 1
    499     #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
    500 #endif  /*LV_USE_CALENDAR*/
    501 
    502 #define LV_USE_CHART      1
    503 
    504 #define LV_USE_COLORWHEEL 1
    505 
    506 #define LV_USE_IMGBTN     1
    507 
    508 #define LV_USE_KEYBOARD   1
    509 
    510 #define LV_USE_LED        1
    511 
    512 #define LV_USE_LIST       1
    513 
    514 #define LV_USE_MENU       1
    515 
    516 #define LV_USE_METER      1
    517 
    518 #define LV_USE_MSGBOX     1
    519 
    520 #define LV_USE_SPINBOX    1
    521 
    522 #define LV_USE_SPINNER    1
    523 
    524 #define LV_USE_TABVIEW    1
    525 
    526 #define LV_USE_TILEVIEW   1
    527 
    528 #define LV_USE_WIN        1
    529 
    530 #define LV_USE_SPAN       1
    531 #if LV_USE_SPAN
    532     /*A line text can contain maximum num of span descriptor */
    533     #define LV_SPAN_SNIPPET_STACK_SIZE 64
    534 #endif
    535 
    536 /*-----------
    537  * Themes
    538  *----------*/
    539 
    540 #ifdef RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES
    541     /*A simple, impressive and very complete theme*/
    542     #define LV_USE_THEME_DEFAULT 1
    543     #if LV_USE_THEME_DEFAULT
    544 
    545         /*0: Light mode; 1: Dark mode*/
    546         #define LV_THEME_DEFAULT_DARK 0
    547 
    548         /*1: Enable grow on press*/
    549         #define LV_THEME_DEFAULT_GROW 1
    550 
    551         /*Default transition time in [ms]*/
    552         #define LV_THEME_DEFAULT_TRANSITION_TIME 80
    553     #endif /*LV_USE_THEME_DEFAULT*/
    554 
    555     /*A very simple theme that is a good starting point for a custom theme*/
    556     #define LV_USE_THEME_BASIC 1
    557 
    558     /*A theme designed for monochrome displays*/
    559     #define LV_USE_THEME_MONO 1
    560 #else
    561     #define LV_USE_THEME_DEFAULT    0
    562     #define LV_USE_THEME_BASIC      0
    563     #define LV_USE_THEME_MONO       0
    564 #endif
    565 
    566 /*-----------
    567  * Layouts
    568  *----------*/
    569 
    570 /*A layout similar to Flexbox in CSS.*/
    571 #define LV_USE_FLEX 1
    572 
    573 /*A layout similar to Grid in CSS.*/
    574 #define LV_USE_GRID 1
    575 
    576 /*-----------
    577  * Others
    578  *----------*/
    579 
    580 /*1: Enable API to take snapshot for object*/
    581 #define LV_USE_SNAPSHOT 0
    582 
    583 /*1: Enable Monkey test*/
    584 #define LV_USE_MONKEY   0
    585 
    586 /*1: Enable grid navigation*/
    587 #define LV_USE_GRIDNAV  0
    588 
    589 /*1: Enable lv_obj fragment*/
    590 #define LV_USE_FRAGMENT 0
    591 
    592 /*1: Support using images as font in label or span widgets */
    593 #define LV_USE_IMGFONT 0
    594 
    595 /*1: Enable a published subscriber based messaging system */
    596 #define LV_USE_MSG 0
    597 
    598 /*==================
    599 * EXAMPLES
    600 *==================*/
    601 
    602 /*Enable the examples to be built with the library*/
    603 #define LV_BUILD_EXAMPLES 1
    604 
    605 /*--END OF LV_CONF_H--*/
    606 
    607 #endif /*LV_CONF_H*/
    608 
    609 #endif /*End of "Content enable"*/