acid-drop- Hacking the planet from a LilyGo T-Deck using custom firmware |
git clone git://git.acid.vegas/acid-drop.git |
Log | Files | Refs | Archive | README | LICENSE |
os.md (1878B)
1 ```eval_rst 2 .. include:: /header.rst 3 :github_url: |github_link_base|/porting/os.md 4 ``` 5 # Operating system and interrupts 6 7 LVGL is **not thread-safe** by default. 8 9 However, in the following conditions it's valid to call LVGL related functions: 10 - In *events*. Learn more in [Events](/overview/event). 11 - In *lv_timer*. Learn more in [Timers](/overview/timer). 12 13 14 ## Tasks and threads 15 If you need to use real tasks or threads, you need a mutex which should be invoked before the call of `lv_timer_handler` and released after it. 16 Also, you have to use the same mutex in other tasks and threads around every LVGL (`lv_...`) related function call and code. 17 This way you can use LVGL in a real multitasking environment. Just make use of a mutex to avoid the concurrent calling of LVGL functions. 18 19 Here is some pseudocode to illustrate the concept: 20 21 ```c 22 static mutex_t lvgl_mutex; 23 24 void lvgl_thread(void) 25 { 26 while(1) { 27 mutex_lock(&lvgl_mutex); 28 lv_task_handler(); 29 mutex_unlock(&lvgl_mutex); 30 thread_sleep(10); /* sleep for 10 ms */ 31 } 32 } 33 34 void other_thread(void) 35 { 36 /* You must always hold the mutex while using LVGL APIs */ 37 mutex_lock(&lvgl_mutex); 38 lv_obj_t *img = lv_img_create(lv_scr_act()); 39 mutex_unlock(&lvgl_mutex); 40 41 while(1) { 42 mutex_lock(&lvgl_mutex); 43 /* change to the next image */ 44 lv_img_set_src(img, next_image); 45 mutex_unlock(&lvgl_mutex); 46 thread_sleep(2000); 47 } 48 } 49 ``` 50 51 ## Interrupts 52 Try to avoid calling LVGL functions from interrupt handlers (except `lv_tick_inc()` and `lv_disp_flush_ready()`). But if you need to do this you have to disable the interrupt which uses LVGL functions while `lv_timer_handler` is running. 53 54 It's a better approach to simply set a flag or some value in the interrupt, and periodically check it in an LVGL timer (which is run by `lv_timer_handler`).