acid-drop

- Hacking the planet from a LilyGo T-Deck using custom firmware
git clone git://git.acid.vegas/acid-drop.git
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lv_conf.h (23477B)

      1 /**
      2  * @file lv_conf.h
      3  * Configuration file for v8.3.0-dev
      4  */
      5 
      6 /*
      7  * Copy this file as `lv_conf.h`
      8  * 1. simply next to the `lvgl` folder
      9  * 2. or any other places and
     10  *    - define `LV_CONF_INCLUDE_SIMPLE`
     11  *    - add the path as include path
     12  */
     13 
     14 /* clang-format off */
     15 #if 1 /*Set it to "1" to enable content*/
     16 
     17 #ifndef LV_CONF_H
     18 #define LV_CONF_H
     19 
     20 #include <stdint.h>
     21 
     22 /*====================
     23    COLOR SETTINGS
     24  *====================*/
     25 
     26 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
     27 #define LV_COLOR_DEPTH 16
     28 
     29 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
     30 #define LV_COLOR_16_SWAP 1
     31 
     32 /*Enable more complex drawing routines to manage screens transparency.
     33  *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
     34  *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
     35 #define LV_COLOR_SCREEN_TRANSP 0
     36 
     37 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
     38  * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
     39 #define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
     40 
     41 /*Images pixels with this color will not be drawn if they are chroma keyed)*/
     42 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
     43 
     44 /*=========================
     45    MEMORY SETTINGS
     46  *=========================*/
     47 
     48 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
     49 #define LV_MEM_CUSTOM 1
     50 #if LV_MEM_CUSTOM == 0
     51 /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
     52 #define LV_MEM_SIZE (48U * 1024U)          /*[bytes]*/
     53 
     54 /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
     55 #define LV_MEM_ADR 0     /*0: unused*/
     56 /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
     57 #if LV_MEM_ADR == 0
     58 //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
     59 //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
     60 #endif
     61 
     62 #else       /*LV_MEM_CUSTOM*/
     63 #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
     64 #define LV_MEM_CUSTOM_ALLOC   malloc
     65 #define LV_MEM_CUSTOM_FREE    free
     66 #define LV_MEM_CUSTOM_REALLOC realloc
     67 #endif     /*LV_MEM_CUSTOM*/
     68 
     69 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
     70  *You will see an error log message if there wasn't enough buffers. */
     71 #define LV_MEM_BUF_MAX_NUM 10
     72 
     73 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
     74 #define LV_MEMCPY_MEMSET_STD 0
     75 
     76 /*====================
     77    HAL SETTINGS
     78  *====================*/
     79 
     80 /*Default display refresh period. LVG will redraw changed areas with this period time*/
     81 #define LV_DISP_DEF_REFR_PERIOD 16      /*[ms]*/
     82 
     83 /*Input device read period in milliseconds*/
     84 #define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
     85 
     86 /*Use a custom tick source that tells the elapsed time in milliseconds.
     87  *It removes the need to manually update the tick with `lv_tick_inc()`)*/
     88 #define LV_TICK_CUSTOM 1
     89 #if LV_TICK_CUSTOM
     90 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
     91 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
     92 #endif   /*LV_TICK_CUSTOM*/
     93 
     94 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
     95  *(Not so important, you can adjust it to modify default sizes and spaces)*/
     96 #define LV_DPI_DEF 130     /*[px/inch]*/
     97 
     98 /*=======================
     99  * FEATURE CONFIGURATION
    100  *=======================*/
    101 
    102 /*-------------
    103  * Drawing
    104  *-----------*/
    105 
    106 /*Enable complex draw engine.
    107  *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
    108 #define LV_DRAW_COMPLEX 1
    109 #if LV_DRAW_COMPLEX != 0
    110 
    111 /*Allow buffering some shadow calculation.
    112 *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
    113 *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
    114 #define LV_SHADOW_CACHE_SIZE 0
    115 
    116 /* Set number of maximally cached circle data.
    117 * The circumference of 1/4 circle are saved for anti-aliasing
    118 * radius * 4 bytes are used per circle (the most often used radiuses are saved)
    119 * 0: to disable caching */
    120 #define LV_CIRCLE_CACHE_SIZE 4
    121 #endif /*LV_DRAW_COMPLEX*/
    122 
    123 /*Default image cache size. Image caching keeps the images opened.
    124  *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
    125  *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
    126  *However the opened images might consume additional RAM.
    127  *0: to disable caching*/
    128 #define LV_IMG_CACHE_DEF_SIZE   0
    129 
    130 /*Number of stops allowed per gradient. Increase this to allow more stops.
    131  *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
    132 #define LV_GRADIENT_MAX_STOPS       2
    133 
    134 /*Default gradient buffer size.
    135  *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
    136  *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
    137  *If the cache is too small the map will be allocated only while it's required for the drawing.
    138  *0 mean no caching.*/
    139 #define LV_GRAD_CACHE_DEF_SIZE      0
    140 
    141 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
    142  *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
    143  *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
    144 #define LV_DITHER_GRADIENT      0
    145 #if LV_DITHER_GRADIENT
    146 /*Add support for error diffusion dithering.
    147  *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
    148  *The increase in memory consumption is (24 bits * object's width)*/
    149 #define LV_DITHER_ERROR_DIFFUSION   0
    150 #endif
    151 
    152 /*Maximum buffer size to allocate for rotation.
    153  *Only used if software rotation is enabled in the display driver.*/
    154 #define LV_DISP_ROT_MAX_BUF (10*1024)
    155 
    156 /*-------------
    157  * GPU
    158  *-----------*/
    159 
    160 /*Use Arm's 2D acceleration library Arm-2D */
    161 #define LV_USE_GPU_ARM2D 0
    162 
    163 /*Use STM32's DMA2D (aka Chrom Art) GPU*/
    164 #define LV_USE_GPU_STM32_DMA2D 0
    165 #if LV_USE_GPU_STM32_DMA2D
    166 /*Must be defined to include path of CMSIS header of target processor
    167 e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
    168 #define LV_GPU_DMA2D_CMSIS_INCLUDE
    169 #endif
    170 
    171 /*Use NXP's PXP GPU iMX RTxxx platforms*/
    172 #define LV_USE_GPU_NXP_PXP 0
    173 #if LV_USE_GPU_NXP_PXP
    174 /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
    175 *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
    176 *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
    177 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
    178 */
    179 #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
    180 #endif
    181 
    182 /*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
    183 #define LV_USE_GPU_NXP_VG_LITE 0
    184 
    185 /*Use SDL renderer API*/
    186 #define LV_USE_GPU_SDL 0
    187 #if LV_USE_GPU_SDL
    188 #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
    189 /*Texture cache size, 8MB by default*/
    190 #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
    191 /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
    192 #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
    193 #endif
    194 
    195 /*-------------
    196  * Logging
    197  *-----------*/
    198 
    199 /*Enable the log module*/
    200 #define LV_USE_LOG 0
    201 #if LV_USE_LOG
    202 
    203 /*How important log should be added:
    204 *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
    205 *LV_LOG_LEVEL_INFO        Log important events
    206 *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
    207 *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
    208 *LV_LOG_LEVEL_USER        Only logs added by the user
    209 *LV_LOG_LEVEL_NONE        Do not log anything*/
    210 #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
    211 
    212 /*1: Print the log with 'printf';
    213 *0: User need to register a callback with `lv_log_register_print_cb()`*/
    214 #define LV_LOG_PRINTF 1
    215 
    216 /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
    217 #define LV_LOG_TRACE_MEM        1
    218 #define LV_LOG_TRACE_TIMER      1
    219 #define LV_LOG_TRACE_INDEV      1
    220 #define LV_LOG_TRACE_DISP_REFR  1
    221 #define LV_LOG_TRACE_EVENT      1
    222 #define LV_LOG_TRACE_OBJ_CREATE 1
    223 #define LV_LOG_TRACE_LAYOUT     1
    224 #define LV_LOG_TRACE_ANIM       1
    225 
    226 #endif  /*LV_USE_LOG*/
    227 
    228 /*-------------
    229  * Asserts
    230  *-----------*/
    231 
    232 /*Enable asserts if an operation is failed or an invalid data is found.
    233  *If LV_USE_LOG is enabled an error message will be printed on failure*/
    234 #define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
    235 #define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
    236 #define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
    237 #define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
    238 #define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
    239 
    240 /*Add a custom handler when assert happens e.g. to restart the MCU*/
    241 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
    242 #define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
    243 
    244 /*-------------
    245  * Others
    246  *-----------*/
    247 
    248 /*1: Show CPU usage and FPS count*/
    249 #define LV_USE_PERF_MONITOR 1
    250 #if LV_USE_PERF_MONITOR
    251 #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
    252 #endif
    253 
    254 /*1: Show the used memory and the memory fragmentation
    255  * Requires LV_MEM_CUSTOM = 0*/
    256 #define LV_USE_MEM_MONITOR 0
    257 #if LV_USE_MEM_MONITOR
    258 #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
    259 #endif
    260 
    261 /*1: Draw random colored rectangles over the redrawn areas*/
    262 #define LV_USE_REFR_DEBUG 0
    263 
    264 /*Change the built in (v)snprintf functions*/
    265 #define LV_SPRINTF_CUSTOM 0
    266 #if LV_SPRINTF_CUSTOM
    267 #define LV_SPRINTF_INCLUDE <stdio.h>
    268 #define lv_snprintf  snprintf
    269 #define lv_vsnprintf vsnprintf
    270 #else   /*LV_SPRINTF_CUSTOM*/
    271 #define LV_SPRINTF_USE_FLOAT 0
    272 #endif  /*LV_SPRINTF_CUSTOM*/
    273 
    274 #define LV_USE_USER_DATA 1
    275 
    276 /*Garbage Collector settings
    277  *Used if lvgl is bound to higher level language and the memory is managed by that language*/
    278 #define LV_ENABLE_GC 0
    279 #if LV_ENABLE_GC != 0
    280 #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
    281 #endif /*LV_ENABLE_GC*/
    282 
    283 /*=====================
    284  *  COMPILER SETTINGS
    285  *====================*/
    286 
    287 /*For big endian systems set to 1*/
    288 #define LV_BIG_ENDIAN_SYSTEM 0
    289 
    290 /*Define a custom attribute to `lv_tick_inc` function*/
    291 #define LV_ATTRIBUTE_TICK_INC
    292 
    293 /*Define a custom attribute to `lv_timer_handler` function*/
    294 #define LV_ATTRIBUTE_TIMER_HANDLER
    295 
    296 /*Define a custom attribute to `lv_disp_flush_ready` function*/
    297 #define LV_ATTRIBUTE_FLUSH_READY
    298 
    299 /*Required alignment size for buffers*/
    300 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
    301 
    302 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
    303  * E.g. __attribute__((aligned(4)))*/
    304 #define LV_ATTRIBUTE_MEM_ALIGN
    305 
    306 /*Attribute to mark large constant arrays for example font's bitmaps*/
    307 #define LV_ATTRIBUTE_LARGE_CONST
    308 
    309 /*Compiler prefix for a big array declaration in RAM*/
    310 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY
    311 
    312 /*Place performance critical functions into a faster memory (e.g RAM)*/
    313 #define LV_ATTRIBUTE_FAST_MEM
    314 
    315 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
    316 #define LV_ATTRIBUTE_DMA
    317 
    318 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
    319  *should also appear on LVGL binding API such as Micropython.*/
    320 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
    321 
    322 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
    323 #define LV_USE_LARGE_COORD 0
    324 
    325 /*==================
    326  *   FONT USAGE
    327  *===================*/
    328 
    329 /*Montserrat fonts with ASCII range and some symbols using bpp = 4
    330  *https://fonts.google.com/specimen/Montserrat*/
    331 #define LV_FONT_MONTSERRAT_8  0
    332 #define LV_FONT_MONTSERRAT_10 0
    333 #define LV_FONT_MONTSERRAT_12 1
    334 #define LV_FONT_MONTSERRAT_14 1
    335 #define LV_FONT_MONTSERRAT_16 1
    336 #define LV_FONT_MONTSERRAT_18 0
    337 #define LV_FONT_MONTSERRAT_20 0
    338 #define LV_FONT_MONTSERRAT_22 0
    339 #define LV_FONT_MONTSERRAT_24 0
    340 #define LV_FONT_MONTSERRAT_26 0
    341 #define LV_FONT_MONTSERRAT_28 0
    342 #define LV_FONT_MONTSERRAT_30 0
    343 #define LV_FONT_MONTSERRAT_32 0
    344 #define LV_FONT_MONTSERRAT_34 0
    345 #define LV_FONT_MONTSERRAT_36 0
    346 #define LV_FONT_MONTSERRAT_38 0
    347 #define LV_FONT_MONTSERRAT_40 0
    348 #define LV_FONT_MONTSERRAT_42 0
    349 #define LV_FONT_MONTSERRAT_44 0
    350 #define LV_FONT_MONTSERRAT_46 0
    351 #define LV_FONT_MONTSERRAT_48 0
    352 
    353 /*Demonstrate special features*/
    354 #define LV_FONT_MONTSERRAT_12_SUBPX      0
    355 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
    356 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
    357 #define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
    358 
    359 /*Pixel perfect monospace fonts*/
    360 #define LV_FONT_UNSCII_8  0
    361 #define LV_FONT_UNSCII_16 0
    362 
    363 /*Optionally declare custom fonts here.
    364  *You can use these fonts as default font too and they will be available globally.
    365  *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
    366 #define LV_FONT_CUSTOM_DECLARE
    367 
    368 /*Always set a default font*/
    369 #define LV_FONT_DEFAULT &lv_font_montserrat_14
    370 
    371 /*Enable handling large font and/or fonts with a lot of characters.
    372  *The limit depends on the font size, font face and bpp.
    373  *Compiler error will be triggered if a font needs it.*/
    374 #define LV_FONT_FMT_TXT_LARGE 0
    375 
    376 /*Enables/disables support for compressed fonts.*/
    377 #define LV_USE_FONT_COMPRESSED 0
    378 
    379 /*Enable subpixel rendering*/
    380 #define LV_USE_FONT_SUBPX 0
    381 #if LV_USE_FONT_SUBPX
    382 /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
    383 #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
    384 #endif
    385 
    386 /*=================
    387  *  TEXT SETTINGS
    388  *=================*/
    389 
    390 /**
    391  * Select a character encoding for strings.
    392  * Your IDE or editor should have the same character encoding
    393  * - LV_TXT_ENC_UTF8
    394  * - LV_TXT_ENC_ASCII
    395  */
    396 #define LV_TXT_ENC LV_TXT_ENC_UTF8
    397 
    398 /*Can break (wrap) texts on these chars*/
    399 #define LV_TXT_BREAK_CHARS " ,.;:-_"
    400 
    401 /*If a word is at least this long, will break wherever "prettiest"
    402  *To disable, set to a value <= 0*/
    403 #define LV_TXT_LINE_BREAK_LONG_LEN 0
    404 
    405 /*Minimum number of characters in a long word to put on a line before a break.
    406  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
    407 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
    408 
    409 /*Minimum number of characters in a long word to put on a line after a break.
    410  *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
    411 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
    412 
    413 /*The control character to use for signalling text recoloring.*/
    414 #define LV_TXT_COLOR_CMD "#"
    415 
    416 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
    417  *The direction will be processed according to the Unicode Bidirectional Algorithm:
    418  *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
    419 #define LV_USE_BIDI 0
    420 #if LV_USE_BIDI
    421 /*Set the default direction. Supported values:
    422 *`LV_BASE_DIR_LTR` Left-to-Right
    423 *`LV_BASE_DIR_RTL` Right-to-Left
    424 *`LV_BASE_DIR_AUTO` detect texts base direction*/
    425 #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
    426 #endif
    427 
    428 /*Enable Arabic/Persian processing
    429  *In these languages characters should be replaced with an other form based on their position in the text*/
    430 #define LV_USE_ARABIC_PERSIAN_CHARS 0
    431 
    432 /*==================
    433  *  WIDGET USAGE
    434  *================*/
    435 
    436 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
    437 
    438 #define LV_USE_ARC        1
    439 
    440 #define LV_USE_ANIMIMG    1
    441 
    442 #define LV_USE_BAR        1
    443 
    444 #define LV_USE_BTN        1
    445 
    446 #define LV_USE_BTNMATRIX  1
    447 
    448 #define LV_USE_CANVAS     1
    449 
    450 #define LV_USE_CHECKBOX   1
    451 
    452 #define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
    453 
    454 #define LV_USE_IMG        1   /*Requires: lv_label*/
    455 
    456 #define LV_USE_LABEL      1
    457 #if LV_USE_LABEL
    458 #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
    459 #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
    460 #endif
    461 
    462 #define LV_USE_LINE       1
    463 
    464 #define LV_USE_ROLLER     1   /*Requires: lv_label*/
    465 #if LV_USE_ROLLER
    466 #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
    467 #endif
    468 
    469 #define LV_USE_SLIDER     1   /*Requires: lv_bar*/
    470 
    471 #define LV_USE_SWITCH     1
    472 
    473 #define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
    474 #if LV_USE_TEXTAREA != 0
    475 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
    476 #endif
    477 
    478 #define LV_USE_TABLE      1
    479 
    480 /*==================
    481  * EXTRA COMPONENTS
    482  *==================*/
    483 
    484 /*-----------
    485  * Widgets
    486  *----------*/
    487 #define LV_USE_CALENDAR   1
    488 #if LV_USE_CALENDAR
    489 #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
    490 #if LV_CALENDAR_WEEK_STARTS_MONDAY
    491 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
    492 #else
    493 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
    494 #endif
    495 
    496 #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
    497 #define LV_USE_CALENDAR_HEADER_ARROW 1
    498 #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
    499 #endif  /*LV_USE_CALENDAR*/
    500 
    501 #define LV_USE_CHART      1
    502 
    503 #define LV_USE_COLORWHEEL 1
    504 
    505 #define LV_USE_IMGBTN     1
    506 
    507 #define LV_USE_KEYBOARD   1
    508 
    509 #define LV_USE_LED        1
    510 
    511 #define LV_USE_LIST       1
    512 
    513 #define LV_USE_MENU       1
    514 
    515 #define LV_USE_METER      1
    516 
    517 #define LV_USE_MSGBOX     1
    518 
    519 #define LV_USE_SPINBOX    1
    520 
    521 #define LV_USE_SPINNER    1
    522 
    523 #define LV_USE_TABVIEW    1
    524 
    525 #define LV_USE_TILEVIEW   1
    526 
    527 #define LV_USE_WIN        1
    528 
    529 #define LV_USE_SPAN       1
    530 #if LV_USE_SPAN
    531 /*A line text can contain maximum num of span descriptor */
    532 #define LV_SPAN_SNIPPET_STACK_SIZE 64
    533 #endif
    534 
    535 /*-----------
    536  * Themes
    537  *----------*/
    538 
    539 /*A simple, impressive and very complete theme*/
    540 #define LV_USE_THEME_DEFAULT 1
    541 #if LV_USE_THEME_DEFAULT
    542 
    543 /*0: Light mode; 1: Dark mode*/
    544 #define LV_THEME_DEFAULT_DARK 1
    545 
    546 /*1: Enable grow on press*/
    547 #define LV_THEME_DEFAULT_GROW 1
    548 
    549 /*Default transition time in [ms]*/
    550 #define LV_THEME_DEFAULT_TRANSITION_TIME 80
    551 #endif /*LV_USE_THEME_DEFAULT*/
    552 
    553 /*A very simple theme that is a good starting point for a custom theme*/
    554 #define LV_USE_THEME_BASIC 1
    555 
    556 /*A theme designed for monochrome displays*/
    557 #define LV_USE_THEME_MONO 1
    558 
    559 /*-----------
    560  * Layouts
    561  *----------*/
    562 
    563 /*A layout similar to Flexbox in CSS.*/
    564 #define LV_USE_FLEX 1
    565 
    566 /*A layout similar to Grid in CSS.*/
    567 #define LV_USE_GRID 1
    568 
    569 /*---------------------
    570  * 3rd party libraries
    571  *--------------------*/
    572 
    573 /*File system interfaces for common APIs */
    574 
    575 /*API for fopen, fread, etc*/
    576 #define LV_USE_FS_STDIO 0
    577 #if LV_USE_FS_STDIO
    578 #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    579 #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    580 #define LV_FS_STDIO_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
    581 #endif
    582 
    583 /*API for open, read, etc*/
    584 #define LV_USE_FS_POSIX 0
    585 #if LV_USE_FS_POSIX
    586 #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    587 #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    588 #define LV_FS_POSIX_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
    589 #endif
    590 
    591 /*API for CreateFile, ReadFile, etc*/
    592 #define LV_USE_FS_WIN32 0
    593 #if LV_USE_FS_WIN32
    594 #define LV_FS_WIN32_LETTER  '\0'    /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    595 #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
    596 #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
    597 #endif
    598 
    599 /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
    600 #define LV_USE_FS_FATFS  0
    601 #if LV_USE_FS_FATFS
    602 #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
    603 #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
    604 #endif
    605 
    606 /*PNG decoder library*/
    607 #define LV_USE_PNG 0
    608 
    609 /*BMP decoder library*/
    610 #define LV_USE_BMP 0
    611 
    612 /* JPG + split JPG decoder library.
    613  * Split JPG is a custom format optimized for embedded systems. */
    614 #define LV_USE_SJPG 0
    615 
    616 /*GIF decoder library*/
    617 #define LV_USE_GIF 1
    618 
    619 /*QR code library*/
    620 #define LV_USE_QRCODE 0
    621 
    622 /*FreeType library*/
    623 #define LV_USE_FREETYPE 0
    624 #if LV_USE_FREETYPE
    625 /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
    626 #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
    627 #if LV_FREETYPE_CACHE_SIZE >= 0
    628 /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
    629 /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
    630 /* if font size >= 256, must be configured as image cache */
    631 #define LV_FREETYPE_SBIT_CACHE 0
    632 /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
    633 /* (0:use system defaults) */
    634 #define LV_FREETYPE_CACHE_FT_FACES 0
    635 #define LV_FREETYPE_CACHE_FT_SIZES 0
    636 #endif
    637 #endif
    638 
    639 /*Rlottie library*/
    640 #define LV_USE_RLOTTIE 0
    641 
    642 /*FFmpeg library for image decoding and playing videos
    643  *Supports all major image formats so do not enable other image decoder with it*/
    644 #define LV_USE_FFMPEG  0
    645 #if LV_USE_FFMPEG
    646 /*Dump input information to stderr*/
    647 #define LV_FFMPEG_DUMP_FORMAT 0
    648 #endif
    649 
    650 /*-----------
    651  * Others
    652  *----------*/
    653 
    654 /*1: Enable API to take snapshot for object*/
    655 #define LV_USE_SNAPSHOT 0
    656 
    657 /*1: Enable Monkey test*/
    658 #define LV_USE_MONKEY   0
    659 
    660 /*1: Enable grid navigation*/
    661 #define LV_USE_GRIDNAV  0
    662 
    663 /*1: Enable lv_obj fragment*/
    664 #define LV_USE_FRAGMENT 0
    665 
    666 /*1: Support using images as font in label or span widgets */
    667 #define LV_USE_IMGFONT 0
    668 
    669 /*1: Enable a published subscriber based messaging system */
    670 #define LV_USE_MSG 0
    671 
    672 /*==================
    673 * EXAMPLES
    674 *==================*/
    675 
    676 /*Enable the examples to be built with the library*/
    677 #define LV_BUILD_EXAMPLES 0
    678 
    679 /*===================
    680  * DEMO USAGE
    681  ====================*/
    682 
    683 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */
    684 #define LV_USE_DEMO_WIDGETS        0
    685 #if LV_USE_DEMO_WIDGETS
    686 #define LV_DEMO_WIDGETS_SLIDESHOW  0
    687 #endif
    688 
    689 /*Demonstrate the usage of encoder and keyboard*/
    690 #define LV_USE_DEMO_KEYPAD_AND_ENCODER     0
    691 
    692 /*Benchmark your system*/
    693 #define LV_USE_DEMO_BENCHMARK   0
    694 
    695 /*Stress test for LVGL*/
    696 #define LV_USE_DEMO_STRESS      0
    697 
    698 /*Music player demo*/
    699 #define LV_USE_DEMO_MUSIC       0
    700 #if LV_USE_DEMO_MUSIC
    701 # define LV_DEMO_MUSIC_SQUARE       0
    702 # define LV_DEMO_MUSIC_LANDSCAPE    0
    703 # define LV_DEMO_MUSIC_ROUND        0
    704 # define LV_DEMO_MUSIC_LARGE        0
    705 # define LV_DEMO_MUSIC_AUTO_PLAY    0
    706 #endif
    707 
    708 /*--END OF LV_CONF_H--*/
    709 
    710 #endif /*LV_CONF_H*/
    711 
    712 #endif /*End of "Content enable"*/