acid-drop

- Hacking the planet from a LilyGo T-Deck using custom firmware
git clone git://git.acid.vegas/acid-drop.git
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Setup9_ST7735_Overlap.h (2425B)

      1 // See SetupX_Template.h for all options available
      2 #define USER_SETUP_ID 9
      3 
      4 #define ST7735_DRIVER
      5 
      6 
      7 #define TFT_WIDTH  128
      8 #define TFT_HEIGHT 160
      9 
     10 
     11 #define ST7735_REDTAB
     12 
     13 // For ST7735, ST7789 and ILI9341 ONLY, define the colour order IF the blue and red are swapped on your display
     14 // Try ONE option at a time to find the correct colour order for your display
     15 
     16 //  #define TFT_RGB_ORDER TFT_RGB  // Colour order Red-Green-Blue
     17 //  #define TFT_RGB_ORDER TFT_BGR  // Colour order Blue-Green-Red
     18 
     19 // Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
     20 // but saves pins for other functions. It is best not to connect MISO as some displays
     21 // do not tristate that line when chip select is high!
     22 // Note: Only one SPI device can share the FLASH SPI lines, so a SPI touch controller
     23 // cannot be connected as well to the same SPI signals.
     24 // On NodeMCU 1.0 SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
     25 // On NodeMCU V3  S0 =MISO, S1 =MOSI, S2 =SCLK
     26 // In ESP8266 overlap mode the following must be defined
     27 #define TFT_SPI_OVERLAP
     28 
     29 // In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
     30 #define TFT_CS   PIN_D3
     31 #define TFT_DC   PIN_D5  // Data Command control pin
     32 #define TFT_RST  PIN_D4  // Reset pin (could connect to NodeMCU RST, see next line)
     33 //#define TFT_RST  -1  // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
     34 
     35 
     36 
     37 
     38 #define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
     39 #define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
     40 #define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
     41 #define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
     42 #define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
     43 #define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
     44 //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
     45 #define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
     46 
     47 #define SMOOTH_FONT
     48 
     49 
     50 // #define SPI_FREQUENCY  20000000
     51 #define SPI_FREQUENCY  27000000
     52 
     53 #define SPI_TOUCH_FREQUENCY  2500000
     54 
     55 
     56 // #define SUPPORT_TRANSACTIONS