acid-drop- Hacking the planet from a LilyGo T-Deck using custom firmware |
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Setup50_SSD1963_Parallel.h (4347B)
1 // USER DEFINED SETTINGS 2 // Set driver type, fonts to be loaded, pins used and SPI control method etc 3 // 4 // See the User_Setup_Select.h file if you wish to be able to define multiple 5 // setups and then easily select which setup file is used by the compiler. 6 // 7 // If this file is edited correctly then all the library example sketches should 8 // run without the need to make any more changes for a particular hardware setup! 9 #define USER_SETUP_ID 50 10 // ################################################################################## 11 // 12 // Section 0. Call up the right driver file and any options for it 13 // 14 // ################################################################################## 15 16 // Use ESP32 Parallel interface 17 #define TFT_PARALLEL_8_BIT 18 19 // Only define one driver, the other ones must be commented out 20 //#define SSD1963_480_DRIVER // 272 x 480 display 21 //#define SSD1963_800_DRIVER // 480 x 800 display 22 //#define SSD1963_800ALT_DRIVER // Alternative 480 x 800 display 23 #define SSD1963_800BD_DRIVER // 480 x 800 display sourced from https://www.buydisplay.com/7-tft-screen-touch-lcd-display-module-w-ssd1963-controller-board-mcu 24 25 //#define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue 26 #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red 27 28 // ################################################################################## 29 // 30 // Section 1. Define the pins that are used to interface with the display here 31 // 32 // ################################################################################## 33 34 // ESP32 pins used 35 #define TFT_CS 33 // Chip select control pin 36 #define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31 37 #define TFT_RST 32 // Reset pin 38 39 #define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31 40 #define TFT_RD 2 41 42 #define TFT_D0 12 // Must use pins in the range 0-31 for the data bus 43 #define TFT_D1 13 // so a single register write sets/clears all bits 44 #define TFT_D2 26 45 #define TFT_D3 25 46 #define TFT_D4 17 47 #define TFT_D5 16 48 #define TFT_D6 27 49 #define TFT_D7 14 50 51 // ################################################################################## 52 // 53 // Section 2. Define the way the DC and/or CS lines are driven (ESP8266 only) 54 // 55 // ################################################################################## 56 57 58 // ################################################################################## 59 // 60 // Section 3. Define the fonts that are to be used here 61 // 62 // ################################################################################## 63 64 // Comment out the #defines below with // to stop that font being loaded 65 // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not 66 // normally necessary. If all fonts are loaded the extra FLASH space required is 67 // about 17Kbytes. To save FLASH space only enable the fonts you need! 68 69 #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH 70 #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters 71 #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters 72 #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm 73 #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:. 74 #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. 75 //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT 76 #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts 77 78 // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded 79 // this will save ~20kbytes of FLASH 80 #define SMOOTH_FONT 81 82 // ################################################################################## 83 // 84 // Section 4. Not used 85 // 86 // ################################################################################## 87 88 89 // ################################################################################## 90 // 91 // Section 5. Other options 92 // 93 // ################################################################################## 94 95