acid-drop

- Hacking the planet from a LilyGo T-Deck using custom firmware
git clone git://git.acid.vegas/acid-drop.git
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Setup30_ILI9341_Parallel_STM32.h (2108B)

      1         ////////////////////////////////////////////////////
      2         // Setup for Nucleo 64 or 144 and ILI9341 display //
      3         ////////////////////////////////////////////////////
      4 
      5 #define USER_SETUP_ID 30
      6 
      7 // See SetupX_Template.h for all options available
      8 
      9 // Define STM32 to invoke optimised processor support
     10 #define STM32
     11 
     12 // Defining the board allows the library to optimise the performance
     13 // for UNO compatible "MCUfriend" style shields
     14 #define NUCLEO_64_TFT
     15 //#define NUCLEO_144_TFT
     16 
     17 // Tell the library to use 8 bit parallel mode (otherwise SPI is assumed)
     18 #define TFT_PARALLEL_8_BIT
     19 
     20 // Define the display driver chip type
     21 #define ILI9341_DRIVER
     22 //#define ILI9481_DRIVER
     23 
     24 // Define the Nucleo 64/144 pins used for the parallel interface TFT
     25 // The pins can be changed here but these are the ones used by the
     26 // common "MCUfriend" shields
     27 #define TFT_CS   A3  // Chip select control pin
     28 #define TFT_DC   A2  // Data Command control pin
     29 #define TFT_RST  A4  // Reset pin
     30 
     31 #define TFT_WR   A1  // Write strobe control pin 
     32 #define TFT_RD   A0  // Read pin
     33 
     34 #define TFT_D0   D8  // 8 bit parallel bus to TFT
     35 #define TFT_D1   D9
     36 #define TFT_D2   D2
     37 #define TFT_D3   D3
     38 #define TFT_D4   D4
     39 #define TFT_D5   D5
     40 #define TFT_D6   D6
     41 #define TFT_D7   D7
     42 
     43 // Fonts to be available
     44 #define LOAD_GLCD   // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
     45 #define LOAD_FONT2  // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
     46 #define LOAD_FONT4  // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
     47 #define LOAD_FONT6  // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
     48 #define LOAD_FONT7  // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
     49 #define LOAD_FONT8  // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
     50 #define LOAD_GFXFF  // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
     51 
     52 // STM32 support for smooth fonts via program memory (FLASH) arrays
     53 #define SMOOTH_FONT