asciipumper

- mspaint style program to create irc ascii art
git clone git://git.acid.vegas/asciipumper.git
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PaintCanvas.Designer.cs (2069B)

      1 namespace AsciiPumper
      2 {
      3 	partial class PaintCanvas
      4 	{
      5 		/// <summary> 
      6 		/// Required designer variable.
      7 		/// </summary>
      8 		private System.ComponentModel.IContainer components = null;
      9 
     10 		/// <summary> 
     11 		/// Clean up any resources being used.
     12 		/// </summary>
     13 		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
     14 		protected override void Dispose(bool disposing)
     15 		{
     16 			if (disposing && (components != null))
     17 			{
     18 				components.Dispose();
     19 			}
     20 			base.Dispose(disposing);
     21 		}
     22 
     23 		#region Component Designer generated code
     24 
     25 		/// <summary> 
     26 		/// Required method for Designer support - do not modify 
     27 		/// the contents of this method with the code editor.
     28 		/// </summary>
     29 		private void InitializeComponent()
     30 		{
     31 			this.SuspendLayout();
     32 			// 
     33 			// PaintCanvas
     34 			// 
     35 			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
     36 			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
     37 			this.BackColor = System.Drawing.Color.White;
     38 			this.DoubleBuffered = true;
     39 			this.Font = new System.Drawing.Font("Consolas", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
     40 			this.Name = "PaintCanvas";
     41 			this.Size = new System.Drawing.Size(666, 413);
     42 			this.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.PaintCanvas_PreviewKeyDown);
     43 			this.Load += new System.EventHandler(this.PaintCanvas_Load);
     44 			this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.PaintCanvas_MouseDown);
     45 			this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.PaintCanvas_MouseMove);
     46 			this.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.PaintCanvas_KeyPress);
     47 			this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.PaintCanvas_MouseUp);
     48 			this.SizeChanged += new System.EventHandler(this.PaintCanvas_SizeChanged);
     49 			this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.PaintCanvas_KeyDown);
     50 			this.ResumeLayout(false);
     51 
     52 		}
     53 
     54 		#endregion
     55 	}
     56 }